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1. Real pirate PvP corps wanted, carebears and wannabes look away now! - in Alliance and Corporation Recruitment Center [original thread]
Still looking for solo pirates?
- by Centurion Redux - at 2011.08.03 00:30:00
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2. Domination Balance (Or how we fix the Tempest) - in Assembly Hall [original thread]
Tracking, PG, New Artie Tier. SIGN ME UP. Give me my shield tanked agile hit and run 1400mm tempest i have always wanted!
- by Centurion Redux - at 2009.10.13 00:17:00
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3. caldari drone boats - in Ships and Modules [original thread]
Originally by: Ebon Desire Each race has a supposed 'specialization' and a secondary system as far as weapons go. Caldari, Missiles primary, Hybrid guns secondary. Amarr, Lasers primary, Drones secondary. Minmitar, Projectiles primary, Dr...
- by Centurion Redux - at 2009.10.03 20:25:00
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4. [Discussion]: Why are they called Siege Missile Launcher? - in Ships and Modules [original thread]
Yes, and any named laser called "maser" should only be able to fire microwave beams. Im more worried about torps not doing full damage to their intended targets than their name.
- by Centurion Redux - at 2009.10.03 20:19:00
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5. Pirate faction ships prices ? - in Ships and Modules [original thread]
If they go for 150-200mil i think we will see a few faction cruisers pvping. Maybe they should make them partially insurable?
- by Centurion Redux - at 2009.10.03 18:01:00
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6. [FAIL POST] now about battleships, being sick and cupcakes - in Crime and Punishment [original thread]
Originally by: Zedrik Cayne Why not have a nice...fatty...piece of slightly undercooked pork. Juices running out of it slowly all over your chin as you bite in. That slight sweet tang of pig's blood. Nuuuummmy. Dont forget to serve it...
- by Centurion Redux - at 2009.09.27 23:06:00
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7. My cheap pvp ship: Rupture vs Hurricane vs Vexor vs Harbi - in Ships and Modules [original thread]
Edited by: Centurion Redux on 27/09/2009 19:56:15 I vote OTHER: Cyclone 5x 220 Auto IIs 3x HAM IIs Mids Large Shield Booster II Invuln II Warp SCRAM II (yes scram yes) Med Electrochem Cap Booster (800s) Lows 2x GyroStabs 1x DCU II 1x Nanof...
- by Centurion Redux - at 2009.09.27 19:56:00
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8. Tempest needs changing. - in Ships and Modules [original thread]
Its a start, however the pest needs its old agility and speed back. Other wise its still an abortion of a ship.
- by Centurion Redux - at 2009.09.26 00:58:00
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9. Tempest needs changing. - in Ships and Modules [original thread]
Originally by: Ecky X Edited by: Ecky X on 28/08/2009 05:18:06 Originally by: Shaemell Buttleson Originally by: Centurion Redux Edited by: Centurion Redux on 27/08/2009 05:02:46 Edited by: Centurion Redux on 27/08...
- by Centurion Redux - at 2009.08.28 05:57:00
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10. Tempest needs changing. - in Ships and Modules [original thread]
Edited by: Centurion Redux on 27/08/2009 04:49:48 I dont fly in large fleet battles, but what about this off the wall setup. I would imagine the optimal range is too short and sig radius to huge? Highs 6x 1400mm Howi IIs with tremor Mids 2x L...
- by Centurion Redux - at 2009.08.27 04:47:00
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11. Quality of pirates dropping? - in Crime and Punishment [original thread]
Originally by: Bodhisattvas Originally by: Cado Orgo Originally by: Bodhisattvas Edited by: Bodhisattvas on 13/03/2008 06:58:54 Originally by: Cado Orgo Originally by: Bodhisattvas Edited by: Bodhisat...
- by Centurion Redux - at 2008.03.14 05:01:00
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12. What ship (off any) is the best to kill nanoships?.. - in Ships and Modules [original thread]
Originally by: Thorek Ironbrow What about a Destroyer? Maybe frigs and a dumb intie or two.
- by Centurion Redux - at 2008.03.08 18:24:00
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13. The Ultimate solution to Nanoships - in Ships and Modules [original thread]
Cost effective!
- by Centurion Redux - at 2008.03.08 18:19:00
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14. What ship (off any) is the best to kill nanoships?.. - in Ships and Modules [original thread]
Edited by: Centurion Redux on 08/03/2008 18:17:36 Hugin/rapier Mini electronic attack frig also. And if your feeling really pimp and blood raiders faction ship Oh and any battle ship with a large nuet oh and a curse could too.
- by Centurion Redux - at 2008.03.08 18:17:00
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15. Minmatar Battleships - in Ships and Modules [original thread]
Originally by: AstroPhobic Minmatar battleship have never been good at PvE (or any of the other ships, honestly). However, their PvP capabilities are VERY skill intensive. I have 20mil SP, and I'm still struggling to use them effectively....
- by Centurion Redux - at 2008.01.22 00:41:00
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16. Stuck in the middle of a chain reaction - in Crime and Punishment [original thread]
hahah good going!
- by Centurion Redux - at 2008.01.17 01:49:00
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17. Cyclone vs. Hurricane - in Ships and Modules [original thread]
Originally by: Nian Banks The cyclone needs only two things boosted, its base velocity increased and its shield capacity increased to equal or exceed the hurricanes shield capacity. As for tank, it has a crazy battle hip quality tank, all...
- by Centurion Redux - at 2008.01.14 00:06:00
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18. [TRI] Maelstorm PVP - in Ships and Modules [original thread]
Originally by: DarknessInc Originally by: Centurion Redux We have a setup your required to use... Ask cran jeezz I just woke Cranberry up too XD hes coming online *facepalm*
- by Centurion Redux - at 2008.01.08 22:06:00
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19. [TRI] Maelstorm PVP - in Ships and Modules [original thread]
We have a setup your required to use... Ask cran jeezz
- by Centurion Redux - at 2008.01.08 22:00:00
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20. Your most embaressing/Stupidest PvP moments - in Crime and Punishment [original thread]
Originally by: Stephannus Calimben gatecamping in an unrigged drake (old ship i hadn't refit from back when purgers were 50m a pop) i jumped through to chase something down. Missed it anyways (he uncloaked on the extreme far side of the ga...
- by Centurion Redux - at 2008.01.07 22:11:00
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